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nngn::Camera Member List

This is the complete list of members for nngn::Camera, including all inherited members.

anngn::Camera
bl_limitnngn::Camera
center(void) constnngn::Camera
clip_to_screen(vec3 p)nngn::Camerainline
clip_to_view(vec3 p) constnngn::Camerainline
dampnngn::Camera
DASH enum valuenngn::Camera
dash(void) constnngn::Camerainline
dash(void) constnngn::Camera
eye(void) constnngn::Camera
FARnngn::Camerastatic
Flag enum namenngn::Camera
Flag enum namenngn::Camera
flagsnngn::Camera
fov(float distance, float length)nngn::Camerainlinestatic
fov(float z, float w)nngn::Camerastatic
fov_ynngn::Camera
fov_znngn::Camera
fov_z(void) constnngn::Camera
FOVYnngn::Camerastatic
gen_proj(void) constnngn::Camera
gen_screen_proj(void) constnngn::Camera
gen_view(void) constnngn::Camera
IGNORE_LIMITS enum valuenngn::Camera
inv_projnngn::Camera
inv_viewnngn::Camera
look_at(const vec3 &pos, const vec3 &eye, const vec3 &up)nngn::Camera
look_at(vec3 center, vec3 pos, vec3 up)nngn::Camera
max_rot_vnngn::Camera
max_rvnngn::Camera
max_vnngn::Camera
max_zoom_vnngn::Camera
max_zvnngn::Camera
N_FLAGS enum valuenngn::Camera
NEARnngn::Camerastatic
pnngn::Camera
PERSPECTIVE enum valuenngn::Camera
perspective(void) constnngn::Camerainline
perspective(void) constnngn::Camera
pos(void) constnngn::Camera
projnngn::Camera
rnngn::Camera
ranngn::Camera
rotnngn::Camera
rot_anngn::Camera
rot_vnngn::Camera
rvnngn::Camera
scale_for_fov(void) constnngn::Camerainline
screennngn::Camera
screen_projnngn::Camera
screen_to_clip(vec2 p)nngn::Camerainline
SCREEN_UPDATED enum valuenngn::Camera
set_dash(bool b)nngn::Camerainline
set_dash(bool b)nngn::Camera
set_fov_y(float f)nngn::Camerainline
set_fov_y(float f)nngn::Camera
set_fov_z(float z)nngn::Camerainline
set_ignore_limits(bool b)nngn::Camerainline
set_limits(vec3 bl, vec3 tr)nngn::Camerainline
set_perspective(bool b)nngn::Camerainline
set_perspective(bool b)nngn::Camera
set_pos(const vec3 &pos)nngn::Camera
set_pos(vec3 p)nngn::Camerainline
set_rot(const vec3 &rot)nngn::Camera
set_rot(vec3 r)nngn::Camerainline
set_screen(const uvec2 &s)nngn::Camera
set_screen(uvec2 s)nngn::Camerainline
set_zoom(float z)nngn::Camerainline
set_zoom(float z)nngn::Camera
TAN_FOVYnngn::Camerastatic
TAN_HALF_FOVYnngn::Camerastatic
to_clip(vec3 vp) constnngn::Camera
to_view(vec3 vp) constnngn::Camera
to_world(vec3 vp) constnngn::Camera
tr_limitnngn::Camera
up(void) constnngn::Camera
up(void) constnngn::Camera
update(const Timing &t)nngn::Camera
update(const Timing &t)nngn::Camera
UPDATED enum valuenngn::Camera
vnngn::Camera
viewnngn::Camera
view_to_clip(vec3 p) constnngn::Camerainline
view_to_world(vec3 p) constnngn::Camerainline
world_to_view(vec3 p) constnngn::Camerainline
z_for_fov(void) constnngn::Camerainline
zoomnngn::Camera
zoom_anngn::Camera
zoom_vnngn::Camera