nngn
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This is the complete list of members for nngn::GLShader, including all inherited members.
create(GLenum type, std::string_view name, std::span< const u8 > src) | nngn::GLShader | |
destroy() | nngn::GLShader | |
id() const | nngn::OpenGLHandle< GLShader > | inline |
id() | nngn::OpenGLHandle< GLShader > | inline |
m_h | nngn::OpenGLHandle< GLShader > | private |
OpenGLHandle()=default | nngn::OpenGLHandle< GLShader > | |
OpenGLHandle(u32 h) noexcept | nngn::OpenGLHandle< GLShader > | inlineexplicit |
OpenGLHandle(const OpenGLHandle &)=delete | nngn::OpenGLHandle< GLShader > | |
OpenGLHandle(OpenGLHandle &&lhs) noexcept | nngn::OpenGLHandle< GLShader > | inline |
operator=(const OpenGLHandle &)=delete | nngn::OpenGLHandle< GLShader > | |
operator=(OpenGLHandle &&lhs) noexcept | nngn::OpenGLHandle< GLShader > | inline |
~OpenGLHandle() | nngn::OpenGLHandle< GLShader > | inline |