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nngn::Device * | dev = {} |
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std::array< std::pair< VkShaderModule, VkShaderModule >, N > | v = {} |
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◆ Shaders()
anonymous_namespace{vulkan.cpp}::Shaders::Shaders |
( |
void | | ) |
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default |
◆ ~Shaders()
anonymous_namespace{vulkan.cpp}::Shaders::~Shaders |
( |
void | | ) |
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◆ idx()
◆ init() [1/3]
◆ init() [2/3]
◆ init() [3/3]
void anonymous_namespace{vulkan.cpp}::Shaders::init |
( |
nngn::Device * | dev_ | ) |
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inline |
◆ dev
nngn::Device* anonymous_namespace{vulkan.cpp}::Shaders::dev = {} |
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private |
auto anonymous_namespace{vulkan.cpp}::Shaders::N |
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staticconstexprprivate |
Initial value:= static_cast<std::size_t>(
nngn::Graphics::PipelineConfiguration::Type::MAX)
std::array<std::pair<VkShaderModule, VkShaderModule>, N> anonymous_namespace{vulkan.cpp}::Shaders::v = {} |
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private |
The documentation for this class was generated from the following file: