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nngn
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Functions | |
| local function | on_collision (e0, e1, v) |
Variables | |
| local | entity = require "nngn.lib.entity" |
| local | map = require "nngn.lib.map" |
| local | player = require "nngn.lib.player" |
| local | entities = {} |
| name = "coll" | |
| file = "maps/coll.lua" | |
| init = init | |
| heartbeat = heartbeat | |
| on_collision = on_collision | |
| tiles = {0, 1, 0, 0, 1, 1, 0, 0, {}} | |
| local function on_collision | ( | e0 | , |
| e1 | , | ||
| v | ) |
| entities = {} |
| local entity = require "nngn.lib.entity" |
| file = "maps/coll.lua" |
| local function heartbeat = heartbeat |
| init = init |
| local map = require "nngn.lib.map" |
| name = "coll" |
| on_collision = on_collision |
| local player = require "nngn.lib.player" |
| tiles = {0, 1, 0, 0, 1, 1, 0, 0, {}} |