nngn
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players.lua File Reference

Functions

function demo_start () end
 

Variables

 entity = require "nngn.lib.entity"
 
 player = require "nngn.lib.player"
 
 texture = require "nngn.lib.texture"
 
 N = 2 ^ 10
 
 rnd = function() return (nngn:math():rand() - .5) * 256 end
 

Function Documentation

◆ demo_start()

function demo_start ( )

Variable Documentation

◆ entity

entity = require "nngn.lib.entity"

◆ N

N = 2 ^ 10

◆ player

player = require "nngn.lib.player"

◆ rnd

rnd = function() return (nngn:math():rand() - .5) * 256 end

◆ texture

texture = require "nngn.lib.texture"