nngn
|
Variables | |
local | entity = require "nngn.lib.entity" |
local | map = require "nngn.lib.map" |
local | player = require "nngn.lib.player" |
local | entities = {} |
name = "fe1" | |
file = "maps/fe1.lua" | |
init = init | |
on_collision = function(e0, e1) | |
entities = {} |
local entity = require "nngn.lib.entity" |
file = "maps/fe1.lua" |
init = init |
local map = require "nngn.lib.map" |
name = "fe1" |
on_collision = function(e0, e1) |
local player = require "nngn.lib.player" |