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fe2.lua File Reference

Variables

local entity = require "nngn.lib.entity"
 
local map = require "nngn.lib.map"
 
local player = require "nngn.lib.player"
 
local entities = {}
 
 name = "fe2"
 
 file = "maps/fe2.lua"
 
 init = init
 
 on_collision = function(e0, e1)
 

Variable Documentation

◆ entities

entities = {}

◆ entity

local entity = require "nngn.lib.entity"

◆ file

file = "maps/fe2.lua"

◆ init

init = init

◆ map

local map = require "nngn.lib.map"

◆ name

name = "fe2"

◆ on_collision

on_collision = function(e0, e1)

◆ player

local player = require "nngn.lib.player"