nngn
|
Functions | |
local local function | chicken (grid, grid_pos, angry) |
local function | key_callback (key, press, mods) |
local function | on_collision (e0, e1) |
Variables | |
local | entity = require "nngn.lib.entity" |
local | input = require "nngn.lib.input" |
local | map = require "nngn.lib.map" |
local | player = require "nngn.lib.player" |
local | textbox = require "nngn.lib.textbox" |
local | texture = require "nngn.lib.texture" |
local | grid< const > = require("maps.harvest_moon.grid"):new() |
local | entities = entities |
local | chickens |
local | ripe_crops |
local | score< const > = {} |
name = "hm" | |
file = "maps/harvest_moon.lua" | |
state = {camera = true} | |
init = init | |
reset = reset | |
heartbeat = heartbeat | |
key_callback = key_callback | |
on_collision = on_collision | |
local local function chicken | ( | grid | , |
grid_pos | , | ||
angry | ) |
local function key_callback | ( | key | , |
press | , | ||
mods | ) |
local function on_collision | ( | e0 | , |
e1 | ) |
local chickens |
entities = entities |
local entity = require "nngn.lib.entity" |
file = "maps/harvest_moon.lua" |
heartbeat = heartbeat |
init = init |
local input = require "nngn.lib.input" |
key_callback = key_callback |
local map = require "nngn.lib.map" |
name = "hm" |
on_collision = on_collision |
local player = require "nngn.lib.player" |
reset = reset |
local ripe_crops |
local score< const > = {} |
state = {camera = true} |
local textbox = require "nngn.lib.textbox" |
local texture = require "nngn.lib.texture" |