nngn
|
Variables | |
entity = require "nngn.lib.entity" | |
map = require "nngn.lib.map" | |
player = require "nngn.lib.player" | |
entities = {} | |
name = "fe3" | |
file = "maps/fe3.lua" | |
init = init | |
on_collision = function(e0, e1) | |
entities = {} |
entity = require "nngn.lib.entity" |
file = "maps/fe3.lua" |
init = init |
map = require "nngn.lib.map" |
name = "fe3" |
on_collision = function(e0, e1) |
player = require "nngn.lib.player" |