nngn
|
Functions | |
function | on_collision (e0, e1) |
Variables | |
entity = require "nngn.lib.entity" | |
map = require "nngn.lib.map" | |
player = require "nngn.lib.player" | |
textbox = require "nngn.lib.textbox" | |
texture = require "nngn.lib.texture" | |
entities = {} | |
name = "main" | |
file = "maps/main.lua" | |
init = init | |
on_collision = on_collision | |
function on_collision | ( | e0 | , |
e1 | |||
) |
entities = {} |
entity = require "nngn.lib.entity" |
file = "maps/main.lua" |
init = init |
map = require "nngn.lib.map" |
name = "main" |
on_collision = on_collision |
player = require "nngn.lib.player" |
textbox = require "nngn.lib.textbox" |
texture = require "nngn.lib.texture" |