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nngn
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Typedefs | |
| using | Action = Input::Action |
| using | Modifier = Input::Modifier |
| using | Selector = Input::Selector |
Functions | |
| nngn::lua::table_view | get_keys (Input &i, std::vector< i32 > v, nngn::lua::state_view lua) |
| auto | terminal_source (int fd, std::optional< Input::TerminalFlag > flags) |
| auto | input_graphics_source (nngn::Graphics *g) |
| void | add_source (Input &i, Input::Source *s) |
| bool | override_key (Input &i, bool pressed, lua_Integer k) |
| bool | override_keys (Input &i, bool pressed, std::vector< lua_Integer > k) |
| void | register_input (nngn::lua::table_view t) |
| using anonymous_namespace{lua_input.cpp}::Action = Input::Action |
| using anonymous_namespace{lua_input.cpp}::Modifier = Input::Modifier |
| using anonymous_namespace{lua_input.cpp}::Selector = Input::Selector |
| void anonymous_namespace{lua_input.cpp}::add_source | ( | Input & | i, |
| Input::Source * | s ) |

| nngn::lua::table_view anonymous_namespace{lua_input.cpp}::get_keys | ( | Input & | i, |
| std::vector< i32 > | v, | ||
| nngn::lua::state_view | lua ) |


| auto anonymous_namespace{lua_input.cpp}::input_graphics_source | ( | nngn::Graphics * | g | ) |




| bool anonymous_namespace{lua_input.cpp}::override_keys | ( | Input & | i, |
| bool | pressed, | ||
| std::vector< lua_Integer > | k ) |


| void anonymous_namespace{lua_input.cpp}::register_input | ( | nngn::lua::table_view | t | ) |

| auto anonymous_namespace{lua_input.cpp}::terminal_source | ( | int | fd, |
| std::optional< Input::TerminalFlag > | flags ) |

