nngn
|
Classes | |
struct | entry |
Functions | |
bool | entry_call (void *p) |
bool | entry_destroy (void *p) |
Schedule::Entry | gen_entry (nngn::lua::state_view lua, Schedule::Flag f, int i) |
auto | next (Schedule &s, Schedule::Flag f, nngn::lua::function_view fn, nngn::lua::state_view lua) |
auto | in_ms (Schedule &s, Schedule::Flag f, std::chrono::milliseconds::rep r, nngn::lua::function_view fn, nngn::lua::state_view lua) |
auto | frame (Schedule &s, Schedule::Flag f, lua_Integer frame, nngn::lua::function_view fn, nngn::lua::state_view lua) |
auto | atexit_ (Schedule &s, nngn::lua::function_view f, nngn::lua::state_view lua) |
bool | cancel (Schedule &s, lua_Integer i) |
void | register_schedule (nngn::lua::table_view t) |
auto anonymous_namespace{lua_schedule.cpp}::atexit_ | ( | Schedule & | s, |
nngn::lua::function_view | f, | ||
nngn::lua::state_view | lua ) |
bool anonymous_namespace{lua_schedule.cpp}::entry_call | ( | void * | p | ) |
bool anonymous_namespace{lua_schedule.cpp}::entry_destroy | ( | void * | p | ) |
auto anonymous_namespace{lua_schedule.cpp}::frame | ( | Schedule & | s, |
Schedule::Flag | f, | ||
lua_Integer | frame, | ||
nngn::lua::function_view | fn, | ||
nngn::lua::state_view | lua ) |
Schedule::Entry anonymous_namespace{lua_schedule.cpp}::gen_entry | ( | nngn::lua::state_view | lua, |
Schedule::Flag | f, | ||
int | i ) |
auto anonymous_namespace{lua_schedule.cpp}::in_ms | ( | Schedule & | s, |
Schedule::Flag | f, | ||
std::chrono::milliseconds::rep | r, | ||
nngn::lua::function_view | fn, | ||
nngn::lua::state_view | lua ) |
auto anonymous_namespace{lua_schedule.cpp}::next | ( | Schedule & | s, |
Schedule::Flag | f, | ||
nngn::lua::function_view | fn, | ||
nngn::lua::state_view | lua ) |
void anonymous_namespace{lua_schedule.cpp}::register_schedule | ( | nngn::lua::table_view | t | ) |