Here is a list of all namespace members with links to the namespace documentation for each member:
- v -
- VALIDATION_LAYERS : anonymous_namespace{vulkan.cpp}
- value_accessor() : nngn::lua
- vec2 : nngn
- vec3() : anonymous_namespace{lua_camera.cpp}, anonymous_namespace{lua_light.cpp}, nngn
- vec4() : anonymous_namespace{lua_light.cpp}, nngn
- vec_fn() : anonymous_namespace{lua_math.cpp}
- vec_index() : anonymous_namespace{lua_vector.cpp}
- vec_len() : anonymous_namespace{lua_vector.cpp}
- vec_to_string() : anonymous_namespace{lua_vector.cpp}
- vec_type_t : nngn
- vector_size() : anonymous_namespace{lua_compute.cpp}
- vector_type : nngn
- version() : anonymous_namespace{lua_graphics.cpp}
- version_ge() : anonymous_namespace{opencl.cpp}
- view_to_clip() : anonymous_namespace{lua_camera.cpp}
- view_to_world() : anonymous_namespace{lua_camera.cpp}
- vk_check_result() : nngn
- vk_create_info() : nngn
- vk_create_info_type : nngn
- vk_enum_str() : nngn
- vk_enumerate() : nngn
- vk_extent_to_vec() : nngn
- vk_names() : nngn
- vk_obj_type : nngn
- vk_obj_type< VkCommandBuffer > : nngn
- vk_obj_type< VkCommandPool > : nngn
- vk_obj_type< VkDescriptorPool > : nngn
- vk_obj_type< VkDescriptorSet > : nngn
- vk_obj_type< VkDescriptorSetLayout > : nngn
- vk_obj_type< VkDeviceMemory > : nngn
- vk_obj_type< VkFence > : nngn
- vk_obj_type< VkFramebuffer > : nngn
- vk_obj_type< VkImage > : nngn
- vk_obj_type< VkImageView > : nngn
- vk_obj_type< VkPipeline > : nngn
- vk_obj_type< VkPipelineCache > : nngn
- vk_obj_type< VkPipelineLayout > : nngn
- vk_obj_type< VkQueue > : nngn
- vk_obj_type< VkRenderPass > : nngn
- vk_obj_type< VkSampler > : nngn
- vk_obj_type< VkSemaphore > : nngn
- vk_obj_type< VkShaderModule > : nngn
- vk_parse_extensions() : nngn
- vk_parse_version() : nngn
- vk_present_mode() : nngn
- vk_strerror() : nngn
- vk_struct_type : nngn
- vk_vec_to_extent() : nngn
- vk_version_str() : nngn
- vk_vertex_attrs() : nngn
- vk_vertex_input() : nngn
- VkCommandBuffer : nngn::detail, nngn
- VkDescriptorPool : nngn::detail, nngn
- VkDescriptorSetLayout : nngn::detail, nngn
- VkFence : nngn::detail, nngn
- VkImage : nngn::detail, nngn
- VkPipeline : nngn::detail, nngn
- VkPipelineCache : nngn::detail, nngn
- VkRenderPass : nngn::detail, nngn
- VkSemaphore : nngn::detail, nngn
- vulkan_params() : anonymous_namespace{lua_graphics.cpp}