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nngn::GLFrameBuffer Struct Reference

#include <resource.h>

Inheritance diagram for nngn::GLFrameBuffer:
Collaboration diagram for nngn::GLFrameBuffer:

Public Member Functions

bool destroy ()
 
bool destroy ()
 
- Public Member Functions inherited from nngn::OpenGLHandle< GLFrameBuffer >
constexpr OpenGLHandle ()=default
 
constexpr OpenGLHandle (u32 h) noexcept
 
 OpenGLHandle (const OpenGLHandle &)=delete
 
 OpenGLHandle (OpenGLHandle &&lhs) noexcept
 
constexpr OpenGLHandle ()=default
 
constexpr OpenGLHandle (u32 h) noexcept
 
 OpenGLHandle (const OpenGLHandle &)=delete
 
 OpenGLHandle (OpenGLHandle &&lhs) noexcept
 
OpenGLHandleoperator= (const OpenGLHandle &)=delete
 
OpenGLHandleoperator= (OpenGLHandle &&lhs) noexcept
 
OpenGLHandleoperator= (const OpenGLHandle &)=delete
 
OpenGLHandleoperator= (OpenGLHandle &&lhs) noexcept
 
 ~OpenGLHandle ()
 
 ~OpenGLHandle ()
 
u32 id () const
 
u32id ()
 
u32 id () const
 
u32id ()
 

Member Function Documentation

◆ destroy() [1/2]

bool nngn::GLFrameBuffer::destroy ( )
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◆ destroy() [2/2]

bool nngn::GLFrameBuffer::destroy ( )

The documentation for this struct was generated from the following files: