#include <graphics.h>
◆ depth
| std::span<const Stage> nngn::Graphics::RenderList::depth = {} |
◆ map_ortho
| std::span<const Stage> nngn::Graphics::RenderList::map_ortho = {} |
◆ map_persp
| std::span<const Stage> nngn::Graphics::RenderList::map_persp = {} |
◆ no_light
| std::span<const Stage> nngn::Graphics::RenderList::no_light = {} |
◆ normal
| std::span<const Stage> nngn::Graphics::RenderList::normal = {} |
◆ overlay
| std::span<const Stage> nngn::Graphics::RenderList::overlay = {} |
◆ screen
| std::span<const Stage> nngn::Graphics::RenderList::screen = {} |
◆ shadow_cubes
| std::span<const Stage> nngn::Graphics::RenderList::shadow_cubes = {} |
◆ shadow_maps
| std::span<const Stage> nngn::Graphics::RenderList::shadow_maps = {} |
The documentation for this struct was generated from the following file: