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player.lua File Reference

Functions

local function test_data ()
 
local function test_load ()
 
local function test_remove ()
 
local function test_stop ()
 
local function test_next ()
 
local function test_move ()
 
local function test_move_diag ()
 
local function test_move_running ()
 
local function test_fairy ()
 
local function test_light ()
 
local function test_flashlight ()
 
local function test_move_all ()
 

Variables

local camera = require "nngn.lib.camera"
 
local common = require "tests/lua/common"
 
local entity = require "nngn.lib.entity"
 
local nngn_math = require "nngn.lib.math"
 
local player = require "nngn.lib.player"
 
local utils = require "nngn.lib.utils"
 

Function Documentation

◆ test_data()

local function test_data ( )

◆ test_fairy()

local function test_fairy ( )

◆ test_flashlight()

local function test_flashlight ( )

◆ test_light()

local function test_light ( )

◆ test_load()

local function test_load ( )

◆ test_move()

local function test_move ( )

◆ test_move_all()

local function test_move_all ( )

◆ test_move_diag()

local function test_move_diag ( )

◆ test_move_running()

local function test_move_running ( )

◆ test_next()

local function test_next ( )

◆ test_remove()

local function test_remove ( )

◆ test_stop()

local function test_stop ( )

Variable Documentation

◆ camera

local camera = require "nngn.lib.camera"

◆ common

local common = require "tests/lua/common"

◆ entity

local entity = require "nngn.lib.entity"

◆ nngn_math

local nngn_math = require "nngn.lib.math"

◆ player

local player = require "nngn.lib.player"

◆ utils

local utils = require "nngn.lib.utils"