#include <gen.h>
◆ Flag
Enumerator |
---|
LOOP | |
REWIND | |
MUTE | |
◆ error()
std::string_view nngn::Generator::error |
( |
void | | ) |
const |
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inline |
◆ generate()
bool nngn::Generator::generate |
( |
const QString & | prog | ) |
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◆ has_source()
bool nngn::Generator::has_source |
( |
void | | ) |
const |
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inlineprivate |
◆ init()
bool nngn::Generator::init |
( |
std::size_t | rate | ) |
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◆ play()
bool nngn::Generator::play |
( |
void | | ) |
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|
private |
◆ pos()
std::size_t nngn::Generator::pos |
( |
void | | ) |
const |
◆ push_msgh()
◆ release_data()
auto nngn::Generator::release_data |
( |
void | | ) |
|
|
inline |
◆ set_gain()
◆ set_loop()
bool nngn::Generator::set_loop |
( |
bool | b | ) |
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◆ set_mute()
bool nngn::Generator::set_mute |
( |
bool | b | ) |
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◆ set_param()
void nngn::Generator::set_param |
( |
float | p | ) |
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|
inline |
◆ set_rewind()
void nngn::Generator::set_rewind |
( |
bool | b | ) |
|
|
inline |
◆ stop()
bool nngn::Generator::stop |
( |
void | | ) |
|
|
inline |
◆ audio
◆ flags
◆ gain
float nngn::Generator::gain = 1 |
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private |
◆ lua
◆ m_error
std::string nngn::Generator::m_error = {} |
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private |
◆ math
◆ param
float nngn::Generator::param = 0 |
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private |
◆ source
◆ wav_data
std::vector<std::byte> nngn::Generator::wav_data = {} |
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private |
The documentation for this class was generated from the following files: