nngn
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entities.lua File Reference

Functions

function rnd(w) return(nngn-math() function rnd_pos () return
 

Variables

 camera = require "nngn.lib.camera"
 
 entity = require "nngn.lib.entity"
 
 texture = require "nngn.lib.texture"
 
 N< const > = 2 ^ 10
 
 end
 
 pos = {0, 0, 32}
 

Function Documentation

◆ rnd_pos()

function rnd(w) return(nngn-math() function rnd_pos ( )
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Variable Documentation

◆ camera

camera = require "nngn.lib.camera"

◆ end

end

◆ entity

entity = require "nngn.lib.entity"

◆ N< const >

N< const > = 2 ^ 10

◆ pos

pos = {0, 0, 32}

◆ texture

texture = require "nngn.lib.texture"