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src Directory Reference

Main source directory (C++20, Lua).

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Directory dependency graph for src:
master/src

Directories

directory  audio
 
directory  collision
 Collision detection and resolution for various collider object types.
 
directory  compute
 Compute back ends.
 
directory  font
 Utilities for fonts, text, and text boxes.
 
directory  glsl
 
directory  graphics
 Graphics back ends.
 
directory  input
 Terminal/keyboard/mouse input.
 
directory  lson
 
directory  lua
 Lua library and scripts.
 
directory  math
 Abstract mathematical utilities.
 
directory  os
 Platform configuration, operating system utilities.
 
directory  render
 High-level rendering module.
 
directory  timing
 Clocks, timers, profiling.
 
directory  utils
 

Files

file  const.h [code]
 
file  debug.h [code]
 
file  entity.cpp
 
file  entity.h [code]
 
file  lua_entity.cpp
 
file  main.cpp
 

Detailed Description

Main source directory (C++20, Lua).

Only a minimal amount of core source lives directly under this directory. Most code is placed under modules in each subdirectory (see the documentation of each of them for details). Dependencies between modules are kept to a minimum and with few exceptional cases the dependency graph is a DAG.

Configuration

All configuration is done using command-line arguments, and all command-line argument processing is done using Lua. Each argument is processed similarly to how the standalone Lua interpreter processes the LUA_INIT* variables:

Only a minimal amount of core source lives directly under this directory. Most code is placed under modules in each subdirectory (see the documentation of each of them for details). Dependencies between modules are kept to a minimum and with few exceptional cases the dependency graph is a DAG.

Configuration

All configuration is done using command-line arguments, and all command-line argument processing is done using Lua. Each argument is processed similarly to how the standalone Lua interpreter processes the LUA_INIT* variables: