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nngn
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#include <bitset>#include <cstddef>#include <cstdint>#include <memory>#include <span>#include <unordered_map>#include <vector>#include "utils/def.h"#include "utils/utils.h"

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Classes | |
| class | nngn::Input |
| Dispatches keyboard input events to pre-registered Lua functions. More... | |
| struct | nngn::Input::Source |
Namespaces | |
| namespace | nngn |
Functions | |
| std::unique_ptr< Input::Source > | nngn::input_terminal_source (int fd, Input::TerminalFlag flags) |
| std::unique_ptr< Input::Source > | nngn::input_graphics_source (Graphics *g) |