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lighting.lua File Reference

Variables

local camera = require "nngn.lib.camera"
 
local entity = require "nngn.lib.entity"
 
local vec3< const > = require("nngn.lib.math").vec3
 
local VOXEL< const > = Renderer.VOXEL
 
local UV_SCALE< const > = 0x1p-9
 

Variable Documentation

◆ camera

local camera = require "nngn.lib.camera"

◆ entity

local entity = require "nngn.lib.entity"

◆ UV_SCALE< const >

local UV_SCALE< const > = 0x1p-9

◆ vec3< const >

local vec3< const > = require("nngn.lib.math").vec3

◆ VOXEL< const >

local VOXEL< const > = Renderer.VOXEL