|
template<typename T > |
auto | anonymous_namespace{lua_audio.cpp}::subspan (bvec *v, pos ib, pos ie) |
|
template<typename T > |
| anonymous_namespace{lua_audio.cpp}::convert (T &&x) |
|
template<auto f, typename ... Args> |
void | anonymous_namespace{lua_audio.cpp}::static_gen (bvec *v, pos b, pos e, Args ...args) |
|
template<auto f, typename ... Args> |
void | anonymous_namespace{lua_audio.cpp}::gen (const Audio &a, bvec *v, pos b, pos e, Args ...args) |
|
template<auto f, typename ... Args> |
auto | anonymous_namespace{lua_audio.cpp}::wrap (Audio &a, lua_Integer i, Args ...args) |
|
auto | anonymous_namespace{lua_audio.cpp}::db (lua_Number x) |
|
void | anonymous_namespace{lua_audio.cpp}::exp_fade (bvec *v, pos b, pos e, pos ep, float bg, float eg, float exp) |
|
void | anonymous_namespace{lua_audio.cpp}::mix (bvec *v, const bvec &src) |
|
void | anonymous_namespace{lua_audio.cpp}::normalize (bvec *v, const bvec &src) |
|
bool | anonymous_namespace{lua_audio.cpp}::read_wav (const Audio &a, std::string_view path, bvec *v) |
|
bool | anonymous_namespace{lua_audio.cpp}::init (Audio &a, nngn::Math *m, lua_Integer rate) |
|
void | anonymous_namespace{lua_audio.cpp}::wav_header (const Audio &a, bvec *v, const bvec &src) |
|
auto | anonymous_namespace{lua_audio.cpp}::n_sources (const Audio &a) |
|
bool | anonymous_namespace{lua_audio.cpp}::set_pos (Audio &a, float x, float y, float z) |
|
std::optional< lua_Integer > | anonymous_namespace{lua_audio.cpp}::add_source (Audio &a, std::optional< const bvec * > v) |
|
bool | anonymous_namespace{lua_audio.cpp}::set_source_data (Audio &a, lua_Integer source, lua_Integer channels, lua_Integer bit_depth, const bvec &v) |
|
bool | anonymous_namespace{lua_audio.cpp}::set_source_pos (Audio &a, lua_Integer source, float x, float y, float z) |
|
int | anonymous_namespace{lua_audio.cpp}::write (lua_State *L) |
|
void | anonymous_namespace{lua_audio.cpp}::register_audio (nngn::lua::table_view t) |
|