nngn
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entity.lua File Reference

Functions

function load_light (t)
 
function load (e, f, extra)
 

Variables

 texture = require "nngn.lib.texture"
 
 load = load
 

Function Documentation

◆ load()

function load ( e  ,
f  ,
extra   
)

◆ load_light()

function load_light ( )

Variable Documentation

◆ load

load = load

◆ texture

texture = require "nngn.lib.texture"