nngn
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Here is a list of all namespace functions with links to the namespace documentation for each function:
- a -
accessor() :
nngn::lua
active() :
anonymous_namespace{lua_stats.cpp}
add() :
nngn
add_bool_widget() :
anonymous_namespace{window.cpp}
add_collision() :
anonymous_namespace{native.cpp}
add_common() :
anonymous_namespace{window.cpp}
add_dock() :
anonymous_namespace{edit.cpp}
add_float_widget() :
anonymous_namespace{window.cpp}
add_generic_widget() :
anonymous_namespace{window.cpp}
add_int_widget() :
anonymous_namespace{window.cpp}
add_source() :
anonymous_namespace{lua_input.cpp}
add_text_widget() :
anonymous_namespace{window.cpp}
adjust_range() :
anonymous_namespace{window.cpp}
alloc_info() :
anonymous_namespace{lua_state.cpp}
allocate() :
anonymous_namespace{memory.cpp}
app_info() :
anonymous_namespace{instance.cpp}
append_point() :
anonymous_namespace{window.cpp}
arg_ptr() :
nngn::detail
arg_size() :
nngn::detail
argv() :
anonymous_namespace{lua_platform.cpp}
as_byte_span() :
nngn
as_bytes() :
nngn
atexit_() :
anonymous_namespace{lua_schedule.cpp}
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