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| nngn::detail::NNGN_APPLY2 (C, VkBuffer, BUFFER) NNGN_IGNORE2(C |
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COMMAND_BUFFER | nngn::detail::NNGN_APPLY2 (C, VkCommandPool, COMMAND_POOL) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL | nngn::detail::NNGN_IGNORE2 (C, VkDescriptorSet, DESCRIPTOR_SET) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT | nngn::detail::NNGN_IGNORE2 (C, VkDeviceMemory, DEVICE_MEMORY) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE | nngn::detail::NNGN_APPLY2 (C, VkFramebuffer, FRAMEBUFFER) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE | nngn::detail::NNGN_APPLY2 (C, VkImageView, IMAGE_VIEW) NNGN_IGNORE2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE | nngn::detail::NNGN_IGNORE2 (C, VkQueue, QUEUE) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE | nngn::detail::NNGN_APPLY2 (C, VkPipelineLayout, PIPELINE_LAYOUT) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS | nngn::detail::NNGN_APPLY2 (C, VkSampler, SAMPLER) NNGN_APPLY2(C |
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| nngn::NNGN_APPLY2 (C, VkBuffer, BUFFER) NNGN_IGNORE2(C |
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COMMAND_BUFFER | nngn::NNGN_APPLY2 (C, VkCommandPool, COMMAND_POOL) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL | nngn::NNGN_IGNORE2 (C, VkDescriptorSet, DESCRIPTOR_SET) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT | nngn::NNGN_IGNORE2 (C, VkDeviceMemory, DEVICE_MEMORY) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE | nngn::NNGN_APPLY2 (C, VkFramebuffer, FRAMEBUFFER) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE | nngn::NNGN_APPLY2 (C, VkImageView, IMAGE_VIEW) NNGN_IGNORE2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE | nngn::NNGN_IGNORE2 (C, VkQueue, QUEUE) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE | nngn::NNGN_APPLY2 (C, VkPipelineLayout, PIPELINE_LAYOUT) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS | nngn::NNGN_APPLY2 (C, VkSampler, SAMPLER) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE | nngn::NNGN_APPLY2 (C, VkShaderModule, SHADER_MODULE) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER | nngn::NNGN_IGNORE2 (C, VkCommandBuffer, COMMAND_BUFFER) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER COMMAND_POOL | nngn::NNGN_APPLY2 (C, VkDescriptorPool, DESCRIPTOR_POOL) NNGN_IGNORE2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER COMMAND_POOL DESCRIPTOR_SET | nngn::NNGN_APPLY2 (C, VkDescriptorSetLayout, DESCRIPTOR_SET_LAYOUT) NNGN_IGNORE2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER COMMAND_POOL DESCRIPTOR_SET DEVICE_MEMORY | nngn::NNGN_APPLY2 (C, VkFence, FENCE) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER COMMAND_POOL DESCRIPTOR_SET DEVICE_MEMORY FRAMEBUFFER | nngn::NNGN_APPLY2 (C, VkImage, IMAGE) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER COMMAND_POOL DESCRIPTOR_SET DEVICE_MEMORY FRAMEBUFFER IMAGE_VIEW | nngn::NNGN_IGNORE2 (C, VkPipeline, PIPELINE) NNGN_IGNORE2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER COMMAND_POOL DESCRIPTOR_SET DEVICE_MEMORY FRAMEBUFFER IMAGE_VIEW QUEUE | nngn::NNGN_APPLY2 (C, VkPipelineCache, PIPELINE_CACHE) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER COMMAND_POOL DESCRIPTOR_SET DEVICE_MEMORY FRAMEBUFFER IMAGE_VIEW QUEUE PIPELINE_LAYOUT | nngn::NNGN_APPLY2 (C, VkRenderPass, RENDER_PASS) NNGN_APPLY2(C |
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COMMAND_BUFFER DESCRIPTOR_POOL DESCRIPTOR_SET_LAYOUT FENCE IMAGE PIPELINE PIPELINE_CACHE RENDER_PASS SEMAPHORE BUFFER COMMAND_POOL DESCRIPTOR_SET DEVICE_MEMORY FRAMEBUFFER IMAGE_VIEW QUEUE PIPELINE_LAYOUT SAMPLER | nngn::NNGN_APPLY2 (C, VkSemaphore, SEMAPHORE) NNGN_APPLY2(C |
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