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entity.lua File Reference

Functions

local function load_light (t)
 
local function load (e, f, extra)
 

Variables

local texture = require "nngn.lib.texture"
 
 load = load
 

Function Documentation

◆ load()

local function load ( e ,
f ,
extra  )

◆ load_light()

local function load_light ( t )

Variable Documentation

◆ load

load = load

◆ texture

local texture = require "nngn.lib.texture"