nngn
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main.lua File Reference

Functions

function on_collision (e0, e1,...)
 

Variables

 camera = require "nngn.lib.camera"
 
 entity = require "nngn.lib.entity"
 
 font = require "nngn.lib.font"
 
 map = require "nngn.lib.map"
 
 player = require "nngn.lib.player"
 
 texture = require "nngn.lib.texture"
 

Function Documentation

◆ on_collision()

function on_collision ( e0  ,
e1  ,
  ... 
)

Variable Documentation

◆ camera

camera = require "nngn.lib.camera"

◆ entity

entity = require "nngn.lib.entity"

◆ font

font = require "nngn.lib.font"

◆ map

map = require "nngn.lib.map"

◆ player

player = require "nngn.lib.player"

◆ texture

texture = require "nngn.lib.texture"