nngn
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main.lua File Reference

Functions

function on_collision (e0, e1,...)
 

Variables

local camera = require "nngn.lib.camera"
 
local entity = require "nngn.lib.entity"
 
local font = require "nngn.lib.font"
 
local map = require "nngn.lib.map"
 
local player = require "nngn.lib.player"
 
local texture = require "nngn.lib.texture"
 

Function Documentation

◆ on_collision()

function on_collision ( e0 ,
e1 ,
... )

Variable Documentation

◆ camera

local camera = require "nngn.lib.camera"

◆ entity

local entity = require "nngn.lib.entity"

◆ font

local font = require "nngn.lib.font"

◆ map

local map = require "nngn.lib.map"

◆ player

local player = require "nngn.lib.player"

◆ texture

local texture = require "nngn.lib.texture"