nngn
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This is the complete list of members for anonymous_namespace{opengl.cpp}::GLShadowMap, including all inherited members.
create(GLenum type, GLenum fmt, GLint min_filter, GLint mag_filter, GLint wrap, const ivec3 &extent, GLsizei mip_levels) | nngn::GLTexArray | |
destroy() | nngn::GLTexArray | |
id() const | nngn::OpenGLHandle< GLTexArray > | inline |
id() | nngn::OpenGLHandle< GLTexArray > | inline |
init(u32 size) | anonymous_namespace{opengl.cpp}::GLShadowMap | |
m_h | nngn::OpenGLHandle< GLTexArray > | private |
OpenGLHandle()=default | nngn::OpenGLHandle< GLTexArray > | |
OpenGLHandle(u32 h) noexcept | nngn::OpenGLHandle< GLTexArray > | inlineexplicit |
OpenGLHandle(const OpenGLHandle &)=delete | nngn::OpenGLHandle< GLTexArray > | |
OpenGLHandle(OpenGLHandle &&lhs) noexcept | nngn::OpenGLHandle< GLTexArray > | inline |
operator=(const OpenGLHandle &)=delete | nngn::OpenGLHandle< GLTexArray > | |
operator=(OpenGLHandle &&lhs) noexcept | nngn::OpenGLHandle< GLTexArray > | inline |
~OpenGLHandle() | nngn::OpenGLHandle< GLTexArray > | inline |