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anonymous_namespace{opengl.cpp}::RenderList Struct Reference

Classes

struct  Stage
 

Public Attributes

std::vector< Stagedepth = {}
 
std::vector< Stagemap_ortho = {}
 
std::vector< Stagemap_persp = {}
 
std::vector< Stagenormal = {}
 
std::vector< Stageno_light = {}
 
std::vector< Stageoverlay = {}
 
std::vector< Stagescreen = {}
 
std::vector< Stageshadow_maps = {}
 
std::vector< Stageshadow_cubes = {}
 

Member Data Documentation

◆ depth

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::depth = {}

◆ map_ortho

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::map_ortho = {}

◆ map_persp

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::map_persp = {}

◆ no_light

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::no_light = {}

◆ normal

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::normal = {}

◆ overlay

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::overlay = {}

◆ screen

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::screen = {}

◆ shadow_cubes

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::shadow_cubes = {}

◆ shadow_maps

std::vector<Stage> anonymous_namespace{opengl.cpp}::RenderList::shadow_maps = {}

The documentation for this struct was generated from the following file: