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nngn
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Classes | |
| struct | GLFramebuffer |
| struct | GLShadowCube |
| struct | GLShadowMap |
| class | OpenGLBackend |
| struct | Pipeline |
| struct | RenderList |
Enumerations | |
| enum | : u32 { LIGHTS_UBO_BINDING , CAMERA_UBO_BINDING , MAIN_TEX_BINDING = 0 , FONT_TEX_BINDING , SHADOW_MAP_TEX_BINDING , SHADOW_CUBE_TEX_BINDING } |
Variables | |
| constexpr auto | SHADOW_TEX_FORMAT = GL_DEPTH_COMPONENT32F |
| constexpr auto | N_PROGRAMS |
| anonymous enum : u32 |
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constexpr |
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constexpr |