nngn
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Classes | |
struct | GLFramebuffer |
struct | GLShadowCube |
struct | GLShadowMap |
class | OpenGLBackend |
struct | Pipeline |
struct | RenderList |
Enumerations | |
enum | : u32 { LIGHTS_UBO_BINDING , CAMERA_UBO_BINDING , MAIN_TEX_BINDING = 0 , FONT_TEX_BINDING , SHADOW_MAP_TEX_BINDING , SHADOW_CUBE_TEX_BINDING } |
Variables | |
constexpr auto | SHADOW_TEX_FORMAT = GL_DEPTH_COMPONENT32F |
constexpr auto | N_PROGRAMS |
anonymous enum : u32 |
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constexpr |
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constexpr |