#include <colliders.h>
◆ AABBCollider() [1/2]
| nngn::AABBCollider::AABBCollider |
( |
| ) |
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default |
◆ AABBCollider() [2/2]
| nngn::AABBCollider::AABBCollider |
( |
vec2 | p_bl, |
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|
vec2 | p_tr ) |
◆ load()
◆ update()
| void nngn::AABBCollider::update |
( |
std::span< AABBCollider > | s | ) |
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static |
◆ bl
| vec2 nngn::AABBCollider::bl = {} |
◆ center
| vec2 nngn::AABBCollider::center = {} |
◆ radius
| float nngn::AABBCollider::radius = {} |
◆ rel_bl
| vec2 nngn::AABBCollider::rel_bl = {} |
◆ rel_center
| vec2 nngn::AABBCollider::rel_center = {} |
◆ rel_tr
| vec2 nngn::AABBCollider::rel_tr = {} |
◆ tr
| vec2 nngn::AABBCollider::tr = {} |
The documentation for this struct was generated from the following files: