#include <resource.h>
◆ Configuration [1/2]
◆ Configuration [2/2]
◆ create() [1/6]
◆ create() [2/6]
◆ create() [3/6]
bool nngn::GLBuffer::create |
( |
GLenum |
target, |
|
|
std::span< const std::byte > |
data, |
|
|
GLenum |
usage |
|
) |
| |
◆ create() [4/6]
bool nngn::GLBuffer::create |
( |
GLenum |
target, |
|
|
std::span< const std::byte > |
data, |
|
|
GLenum |
usage |
|
) |
| |
◆ create() [5/6]
bool nngn::GLBuffer::create |
( |
GLenum |
target, |
|
|
u64 |
size, |
|
|
GLenum |
usage |
|
) |
| |
◆ create() [6/6]
bool nngn::GLBuffer::create |
( |
GLenum |
target, |
|
|
u64 |
size, |
|
|
GLenum |
usage |
|
) |
| |
◆ destroy() [1/2]
bool nngn::GLBuffer::destroy |
( |
| ) |
|
◆ destroy() [2/2]
bool nngn::GLBuffer::destroy |
( |
| ) |
|
◆ set_capacity() [1/2]
bool nngn::GLBuffer::set_capacity |
( |
u64 |
n | ) |
|
◆ set_capacity() [2/2]
bool nngn::GLBuffer::set_capacity |
( |
u64 |
n | ) |
|
◆ capacity
GLsizeiptr nngn::GLBuffer::capacity = 0 |
◆ size
GLsizeiptr nngn::GLBuffer::size = 0 |
◆ target
GLenum nngn::GLBuffer::target = {} |
◆ usage
GLenum nngn::GLBuffer::usage = {} |
The documentation for this struct was generated from the following files: