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nngn::PlaneCollider Struct Reference

#include <colliders.h>

Inheritance diagram for nngn::PlaneCollider:
Collaboration diagram for nngn::PlaneCollider:

Public Member Functions

 PlaneCollider ()=default
 
 PlaneCollider (vec3 p, vec4 v)
 
void load (nngn::lua::table_view t)
 
- Public Member Functions inherited from nngn::Collider
 Collider ()=default
 
 Collider (vec3 p)
 
 Collider (vec3 p, float p_m)
 
void load (nngn::lua::table_view t)
 

Static Public Member Functions

static void update (std::span< PlaneCollider > s)
 

Public Attributes

vec4 abcd = {}
 
- Public Attributes inherited from nngn::Collider
Entityentity = nullptr
 
vec3 pos = {}
 
vec3 vel = {}
 
float m = {}
 
Flags< Flagflags = {}
 

Additional Inherited Members

- Public Types inherited from nngn::Collider
enum  Type : u8 {
  NONE , AABB , BB , SPHERE ,
  PLANE , GRAVITY , N_TYPES
}
 
enum  Flag : u8 { COLLIDING = 1 << 0 , TRIGGER = 1 << 1 , SOLID = 1 << 2 }
 

Constructor & Destructor Documentation

◆ PlaneCollider() [1/2]

nngn::PlaneCollider::PlaneCollider ( )
default

◆ PlaneCollider() [2/2]

nngn::PlaneCollider::PlaneCollider ( vec3 p,
vec4 v )
inline

Member Function Documentation

◆ load()

void nngn::PlaneCollider::load ( nngn::lua::table_view t)
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◆ update()

void nngn::PlaneCollider::update ( std::span< PlaneCollider > s)
static
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Member Data Documentation

◆ abcd

vec4 nngn::PlaneCollider::abcd = {}

The documentation for this struct was generated from the following files: