#include <cstdint>
#include "vec.h"
#include "vec3.h"
Go to the source code of this file.
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#define | S(v0, v1) constexpr vec2_base<T> v0 ## v1() const { return {this->v0, this->v1}; } |
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#define | S(v0, v1, v2) |
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#define | S(v0, v1, v2, v3) |
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◆ S [1/3]
#define S |
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| v1 ) constexpr vec2_base<T> v0 ## v1() const { return {this->v0, this->v1}; } |
◆ S [2/3]
Value: constexpr vec3_base<T> v0 ## v1 ## v2()
const \
{ return {this->v0, this->v1, this->v2}; }
local class const
Definition animation.lua:7
◆ S [3/3]
#define S |
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Value: constexpr vec4_base<T> v0 ## v1 ## v2 ## v3()
const \
{ return {this->v0, this->v1, this->v2, this->v3}; }