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Here is a list of all variables with links to the classes they belong to:
- v -
- v : anonymous_namespace{compute.cpp}::Collision, anonymous_namespace{tracking_test.cpp}::info, anonymous_namespace{vulkan.cpp}::Shaders, Entities, Entity, nngn::AnimationFunction::linear_t, nngn::Camera, nngn::Flags< T >, nngn::Fonts, nngn::lua::alloc_info, nngn::Schedule, nngn::Stats, nngn::term::FrameBuffer
- value_idx : nngn::lua::detail::table_seq_iter< T >
- value_type : nngn::delegate_fn< F >
- vao : anonymous_namespace{opengl.cpp}::RenderList::Stage::Buffer
- vbo : anonymous_namespace{opengl.cpp}::RenderList::Stage::Buffer, anonymous_namespace{terminal.cpp}::TerminalBackend::RenderList::Stage, MapTestGraphics, nngn::GLPost, nngn::VAO
- vbo_copy : MapTestGraphics
- vbo_size : MapTestGraphics
- vel : anonymous_namespace{compute.cpp}::Events, nngn::Collider
- vendor_id : nngn::Graphics::DeviceInfo
- version : anonymous_namespace{opencl.cpp}::OpenCLBackend, anonymous_namespace{opencl.cpp}::Platform, nngn::Compute::OpenCLParameters, nngn::Graphics::DeviceInfo, nngn::Graphics::Extension, nngn::Graphics::Layer, nngn::Graphics::VulkanParameters, nngn::InstanceInfo
- view : nngn::Camera, nngn::CameraUBO, nngn::Graphics::Camera
- view_pos : nngn::Lighting, nngn::LightsUBO
- views : nngn::Lighting
- voxel_debug_ebo : nngn::Renderers
- voxel_debug_vbo : nngn::Renderers
- voxel_ebo : nngn::Renderers
- voxel_vbo : nngn::Renderers
- voxels : nngn::Renderers
- vsync : nngn::ProfileStats