nngn
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#include "graphics/graphics.h"
#include "graphics/texture.h"
#include "utils/literals.h"
#include "utils/log.h"
#include "gen.h"
#include "map.h"
#include "render.h"
Namespaces | |
namespace | anonymous_namespace{map.cpp} |
namespace | nngn |
Functions | |
auto | anonymous_namespace{map.cpp}::gen_uv (const std::vector< nngn::uvec2 > &uv, unsigned width, float sprite_scale, std::uint64_t x, std::uint64_t y) |