5#ifndef NNGN_RENDER_RENDER_H
6#define NNGN_RENDER_RENDER_H
45 std::size_t
n(
void)
const;
Rendering subsystem.
Definition: render.h:30
void init(Textures *t)
Partially initializes this system.
Definition: render.cpp:67
bool update_renderers(bool sprites_updated)
Definition: render.cpp:250
u32 sprite_vbo
Definition: render.h:79
bool set_max_sprites(std::size_t n)
Definition: render.cpp:75
Debug
Enabled debugging features.
Definition: render.h:33
@ DEBUG_RENDERERS
Definition: render.h:34
@ DEBUG_ALL
Definition: render.h:35
Flags< Debug > m_debug
Definition: render.h:74
void remove(Renderer *p)
Removes a renderer.
Definition: render.cpp:218
std::size_t n(void) const
Total number of active renderers.
Definition: render.cpp:71
auto debug(void) const
Definition: render.h:41
u32 sprite_debug_ebo
Definition: render.h:80
std::vector< SpriteRenderer > sprites
Definition: render.h:77
Textures * textures
Definition: render.h:75
auto max_sprites(void) const
Definition: render.h:43
void set_debug(Debug d)
Definition: render.cpp:82
Flags< Flag > flags
Definition: render.h:73
bool update(void)
Processes changed renderers/configuration and updates graphics.
Definition: render.cpp:237
bool perspective(void) const
Definition: render.h:83
Flag
Definition: render.h:68
@ DEBUG_UPDATED
Definition: render.h:70
@ SPRITES_UPDATED
Definition: render.h:69
@ PERSPECTIVE
Definition: render.h:71
u32 sprite_ebo
Definition: render.h:79
bool update_debug(bool sprites_updated)
Definition: render.cpp:265
bool set_graphics(Graphics *g)
Associates this system with a graphics back end.
Definition: render.cpp:97
std::size_t n_sprites(void) const
Number of active sprite renderers.
Definition: render.h:47
Graphics * graphics
Definition: render.h:76
u32 sprite_debug_vbo
Definition: render.h:80
Texture manager, loads and caches image data from files/buffers.
Definition: texture.h:34
std::uint8_t u8
Definition: def.h:12
std::uint32_t u32
Definition: def.h:14
set_perspective
Definition: camera.lua:41
load
Definition: entity.lua:5
Wrapper for a small unsigned integral representing flags.
Definition: flags.h:18
constexpr bool is_set(AT a) const
Definition: flags.h:45
Definition: graphics.h:99
Definition: renderers.h:15
Non-owning reference to a table on the stack.
Definition: table.h:166
Operations on table values.