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nngn
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#include <renderers.h>


Public Member Functions | |
| void | load (const nngn::lua::table &t) |
Public Member Functions inherited from nngn::Renderer | |
| bool | updated () const |
| void | set_pos (vec3 p) |
Public Attributes | |
| vec3 | color = {1, 1, 1} |
| float | size = 0 |
Public Attributes inherited from nngn::Renderer | |
| Entity * | entity = nullptr |
| vec3 | pos = {} |
| float | z_off = 0 |
| Flags< Flag > | flags = {} |
Additional Inherited Members | |
Public Types inherited from nngn::Renderer | |
| enum | Type : u8 { SPRITE = 1 , SCREEN_SPRITE , TRANSLUCENT , CUBE , VOXEL , N_TYPES } |
| enum | Flag : u8 { UPDATED = 1u << 0 } |
| void nngn::CubeRenderer::load | ( | const nngn::lua::table & | t | ) |
| vec3 nngn::CubeRenderer::color = {1, 1, 1} |
| float nngn::CubeRenderer::size = 0 |