nngn
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#include <collision.h>
Public Attributes | |
std::vector< AABBCollider > | aabb = {} |
std::vector< BBCollider > | bb = {} |
std::vector< SphereCollider > | sphere = {} |
std::vector< PlaneCollider > | plane = {} |
std::vector< GravityCollider > | gravity = {} |
std::vector<AABBCollider> nngn::Colliders::Backend::Input::aabb = {} |
std::vector<BBCollider> nngn::Colliders::Backend::Input::bb = {} |
std::vector<GravityCollider> nngn::Colliders::Backend::Input::gravity = {} |
std::vector<PlaneCollider> nngn::Colliders::Backend::Input::plane = {} |
std::vector<SphereCollider> nngn::Colliders::Backend::Input::sphere = {} |