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Here is a list of all variables with links to the classes they belong to:
- e -
- e : nngn::Light, nngn::lua::error< T >, nngn::owning_view< T >
- ebo : anonymous_namespace{opengl.cpp}::RenderList::Stage::Buffer, anonymous_namespace{terminal.cpp}::TerminalBackend::RenderList::Stage, MapTestGraphics, nngn::GLPost, nngn::VAO
- ebo_copy : MapTestGraphics
- ebo_size : MapTestGraphics
- editor : nngn::Edit
- editor_con : nngn::Edit
- emscripten : nngn::Platform
- end : nngn::AnimationFunction::linear_t
- entities : nngn::ProfileStats
- entity : nngn::Animation, nngn::Collider, nngn::Renderer
- entity0 : nngn::Collision
- entity1 : nngn::Collision
- error : nngn::Edit, Worker
- error_data : nngn::Instance
- error_fn : nngn::Instance
- events : anonymous_namespace{graphics.cpp}::GraphicsSource, nngn::Compute::Events
- exec : anonymous_namespace{compute.cpp}::Events
- exec_barrier : anonymous_namespace{compute.cpp}::Events
- exec_grid : anonymous_namespace{compute.cpp}::Events
- exposure : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- exposure_scale_loc : nngn::GLPost
- extensions : nngn::DeviceInfo, nngn::InstanceInfo