Here is a list of all variables with links to the classes they belong to:
- b -
- b : anonymous_namespace{scoped_test.cpp}::Called, nngn::owning_view< T >, nngn::term::FrameBuffer::ColoredPixel, nngn::WAV
- backend : nngn::Colliders
- base : nngn::lua::detail::table_iter< T >, nngn::lua::detail::table_seq_iter< T >
- bb : anonymous_namespace{compute.cpp}::Events, nngn::Colliders::Backend::Input
- bb_buffer : anonymous_namespace{compute.cpp}::ComputeBackend
- bb_circle_ebo : nngn::Renderers
- bb_circle_vbo : nngn::Renderers
- bb_coll_buffer : anonymous_namespace{compute.cpp}::ComputeBackend
- bb_copy : nngn::CollisionStats
- bb_ebo : nngn::Renderers
- bb_exec : nngn::CollisionStats
- bb_exec_barrier : nngn::CollisionStats
- bb_sphere : anonymous_namespace{compute.cpp}::Events
- bb_sphere_coll_buffer : anonymous_namespace{compute.cpp}::ComputeBackend
- bb_sphere_exec : nngn::CollisionStats
- bb_sphere_exec_barrier : nngn::CollisionStats
- bb_vbo : nngn::Renderers
- bearing : nngn::Font::Character
- bg_color_24bit : nngn::ANSIEscapeCode, nngn::term::ANSIEscapeCode
- bl : anonymous_namespace{compute.cpp}::AABBCollider, anonymous_namespace{compute.cpp}::BBCollider, nngn::AABBCollider
- bl_limit : nngn::Camera
- block : nngn::StagingBuffer::Allocation
- blocks : nngn::StagingBuffer::Frame
- bloom_amount : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- bloom_amount_loc : nngn::GLPost
- bloom_blur_fb0 : nngn::GLPost
- bloom_blur_fb1 : nngn::GLPost
- bloom_blur_passes : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- bloom_blur_size : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- bloom_blur_tex0 : nngn::GLPost
- bloom_blur_tex1 : nngn::GLPost
- bloom_filter_vao : nngn::GLPost
- bloom_prog : nngn::GLPost
- bloom_scale : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- bloom_threshold : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- bloom_threshold_loc : nngn::GLPost
- blur_dir_loc : nngn::GLPost
- blur_fb0 : nngn::GLPost
- blur_fb1 : nngn::GLPost
- blur_passes : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- blur_prog : nngn::GLPost
- blur_scale : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- blur_size : anonymous_namespace{vulkan.cpp}::VulkanBackend::Post, nngn::GLPost
- blur_tex0 : nngn::GLPost
- blur_tex1 : nngn::GLPost
- blur_vao : nngn::GLPost
- both_trivial : nngn::alloc_block< H, T >
- buf : LineReader
- buffers : anonymous_namespace{opencl.cpp}::OpenCLBackend, anonymous_namespace{opengl.cpp}::OpenGLBackend, anonymous_namespace{opengl.cpp}::RenderList::Stage, anonymous_namespace{terminal.cpp}::TerminalBackend, anonymous_namespace{vulkan.cpp}::Buffers, anonymous_namespace{vulkan.cpp}::RenderList::Stage, anonymous_namespace{vulkan.cpp}::VulkanBackend, nngn::Graphics::RenderList::Stage, nngn::GraphicsStats
- button_cb : nngn::MouseInput
- bytes : anonymous_namespace{tracking_test.cpp}::info::data, nngn::lua::alloc_info::info
- bytes_total : anonymous_namespace{tracking_test.cpp}::info::data