Data for a single frame.
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◆ destroy() [1/2]
void nngn::StagingBuffer::Frame::destroy |
( |
VkDevice |
dev, |
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|
DeviceMemory * |
dev_mem |
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) |
| |
◆ destroy() [2/2]
void nngn::StagingBuffer::Frame::destroy |
( |
VkDevice |
dev, |
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DeviceMemory * |
dev_mem |
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) |
| |
◆ release() [1/2]
void nngn::StagingBuffer::Frame::release |
( |
VkDevice |
dev, |
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std::vector< FreeBuffer > * |
free |
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) |
| |
◆ release() [2/2]
void nngn::StagingBuffer::Frame::release |
( |
VkDevice |
dev, |
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std::vector< FreeBuffer > * |
free |
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) |
| |
◆ blocks
◆ mapped
void * nngn::StagingBuffer::Frame::mapped = {} |
◆ n_alloc
u32 nngn::StagingBuffer::Frame::n_alloc = 0 |
◆ n_req_alloc
u32 nngn::StagingBuffer::Frame::n_req_alloc = 0 |
◆ n_reused
u32 nngn::StagingBuffer::Frame::n_reused = 0 |
◆ req_mem
u64 nngn::StagingBuffer::Frame::req_mem = 0 |
The documentation for this struct was generated from the following files: