Data for a single frame.
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◆ destroy()
void nngn::StagingBuffer::Frame::destroy |
( |
VkDevice | dev, |
|
|
DeviceMemory * | dev_mem ) |
◆ release()
void nngn::StagingBuffer::Frame::release |
( |
VkDevice | dev, |
|
|
std::vector< FreeBuffer > * | free ) |
◆ blocks
◆ mapped
void* nngn::StagingBuffer::Frame::mapped = {} |
◆ n_alloc
u32 nngn::StagingBuffer::Frame::n_alloc = 0 |
◆ n_req_alloc
u32 nngn::StagingBuffer::Frame::n_req_alloc = 0 |
◆ n_reused
u32 nngn::StagingBuffer::Frame::n_reused = 0 |
◆ req_mem
u64 nngn::StagingBuffer::Frame::req_mem = 0 |
The documentation for this struct was generated from the following files: