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Here is a list of all variables with links to the classes they belong to:
- f -
- f : nngn::LightAnimation, nngn::Schedule::Entry, nngn::term::Terminal, nngn::Terminal
- families : nngn::Device
- FAR : nngn::Camera
- fd : anonymous_namespace{terminal.cpp}::Terminal, anonymous_namespace{terminal.cpp}::TerminalBackend, nngn::Graphics::TerminalParameters, nngn::Socket, nngn::Socket::lock, nngn::term::Terminal, nngn::Terminal, Worker
- fence : nngn::SwapChain::PresentContext
- fences : nngn::SwapChain
- flags : anonymous_namespace{main.cpp}::Launcher, anonymous_namespace{opencl.cpp}::OpenCLBackend, anonymous_namespace{opengl.cpp}::OpenGLBackend, anonymous_namespace{terminal.cpp}::Terminal, anonymous_namespace{terminal.cpp}::TerminalBackend, anonymous_namespace{vulkan.cpp}::VulkanBackend, Entity, nngn::Camera, nngn::Collider, nngn::Generator, nngn::GLPost, nngn::Graphics::Camera, nngn::Graphics::MemoryHeap, nngn::Graphics::MemoryType, nngn::Graphics::Parameters, nngn::Graphics::PipelineConfiguration, nngn::Graphics::QueueFamily, nngn::Graphics::TerminalParameters, nngn::Lighting, nngn::LightsUBO, nngn::Renderer, nngn::Renderers, nngn::Schedule::Entry, nngn::term::FrameBuffer, nngn::Textbox
- flags0 : nngn::Collision
- flags1 : nngn::Collision
- flip_tmp : nngn::term::FrameBuffer
- FMT : nngn::WAV::segment
- fmt : nngn::LuaSyntaxHighlighter::category
- font_size : anonymous_namespace{vulkan.cpp}::VulkanBackend
- font_tex : anonymous_namespace{opengl.cpp}::OpenGLBackend, anonymous_namespace{vulkan.cpp}::VulkanBackend
- fonts : anonymous_namespace{terminal.cpp}::TerminalBackend, nngn::Renderers, nngn::Textbox
- force : nngn::Collision
- format : nngn::SwapChain
- formats : nngn::SurfaceInfo
- fov_y : nngn::Camera
- fov_z : nngn::Camera
- FOVY : nngn::Camera
- frame : nngn::Schedule::TimeEntry, nngn::Timing
- frame_buffer : anonymous_namespace{terminal.cpp}::TerminalBackend
- frame_fences : anonymous_namespace{vulkan.cpp}::VulkanBackend
- frame_limiter : anonymous_namespace{terminal.cpp}::TerminalBackend
- frames : nngn::StagingBuffer
- free : nngn::StagingBuffer
- free_head : nngn::static_vector< T >
- ft : nngn::Fonts