Here is a list of all variables with links to the classes they belong to:
- l -
- L : anonymous_namespace{lua_schedule.cpp}::entry, LuaBench, nngn::Input, nngn::lua::defer_pop, nngn::lua::state_view, nngn::lua::traceback, nngn::MouseInput
- last : nngn::AdHocTimer, nngn::FrameLimiter
- last_f : nngn::FPS
- last_pos : nngn::PCMWidget
- last_t : nngn::FPS
- layers : nngn::InstanceInfo
- layout : Window
- len : MapTestGraphics
- light : Entity, nngn::Animations
- lighting : nngn::GLFWBackend, nngn::Renderers
- lighting_descriptor_sets : anonymous_namespace{vulkan.cpp}::VulkanBackend
- lights : EntityBench
- lights_ebo : nngn::Renderers
- lights_fb : anonymous_namespace{opengl.cpp}::OpenGLBackend
- lights_ubo : anonymous_namespace{opengl.cpp}::OpenGLBackend
- lights_vbo : nngn::Renderers
- limits : anonymous_namespace{opencl.cpp}::OpenCLBackend
- linear : nngn::AnimationFunction
- local_memory : anonymous_namespace{opencl.cpp}::OpenCLBackend::limits
- log_level : anonymous_namespace{vulkan.cpp}::VulkanBackend, nngn::Graphics::VulkanParameters
- lua : AnimationTest, FunctionTest, nngn::Generator, RegisterTest, StackTest, StateTest, TableTest
- lua_use_alloc : nngn::Platform
- luminance_fb0 : nngn::GLPost
- luminance_fb1 : nngn::GLPost
- luminance_last_tex : nngn::GLPost
- luminance_prog : nngn::GLPost
- luminance_res_fb : nngn::GLPost
- luminance_res_tex : nngn::GLPost
- luminance_tex0 : nngn::GLPost
- luminance_tex1 : nngn::GLPost
- luminance_vao : nngn::GLPost