#include <animation.h>
|
enum class | Type : uint8_t {
NONE
, LINEAR
, RANDOM_F
, RANDOM_3F
,
NONE
, LINEAR
, RANDOM_F
, RANDOM_3F
} |
|
enum class | Type : uint8_t {
NONE
, LINEAR
, RANDOM_F
, RANDOM_3F
,
NONE
, LINEAR
, RANDOM_F
, RANDOM_3F
} |
|
◆ Type [1/2]
Enumerator |
---|
NONE | |
LINEAR | |
RANDOM_F | |
RANDOM_3F | |
NONE | |
LINEAR | |
RANDOM_F | |
RANDOM_3F | |
◆ Type [2/2]
Enumerator |
---|
NONE | |
LINEAR | |
RANDOM_F | |
RANDOM_3F | |
NONE | |
LINEAR | |
RANDOM_F | |
RANDOM_3F | |
◆ AnimationFunction() [1/2]
nngn::AnimationFunction::AnimationFunction |
( |
| ) |
|
|
inlinenoexcept |
◆ AnimationFunction() [2/2]
nngn::AnimationFunction::AnimationFunction |
( |
| ) |
|
|
inlinenoexcept |
◆ done() [1/2]
bool nngn::AnimationFunction::done |
( |
| ) |
const |
◆ done() [2/2]
bool nngn::AnimationFunction::done |
( |
| ) |
const |
◆ load() [1/2]
◆ load() [2/2]
◆ update() [1/2]
◆ update() [2/2]
union { ... } nngn::AnimationFunction::@18 |
union { ... } nngn::AnimationFunction::@38 |
◆ linear
linear_t nngn::AnimationFunction::linear = {} |
◆ rnd_3f
std::array<std::uniform_real_distribution<float>, 3> nngn::AnimationFunction::rnd_3f |
◆ rnd_f
std::uniform_real_distribution<float> nngn::AnimationFunction::rnd_f |
◆ type
Type nngn::AnimationFunction::type = {} |
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private |
The documentation for this class was generated from the following files: