#include <animation.h>
◆ init()
void nngn::Animations::init |
( |
Math * | m | ) |
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inline |
◆ load()
◆ max()
size_t nngn::Animations::max |
( |
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const |
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inline |
◆ max_light()
size_t nngn::Animations::max_light |
( |
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const |
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inline |
◆ max_sprite()
size_t nngn::Animations::max_sprite |
( |
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const |
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inline |
◆ n()
size_t nngn::Animations::n |
( |
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const |
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inline |
◆ n_light()
size_t nngn::Animations::n_light |
( |
| ) |
const |
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inline |
◆ n_sprite()
size_t nngn::Animations::n_sprite |
( |
| ) |
const |
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inline |
◆ remove()
void nngn::Animations::remove |
( |
Animation * | p | ) |
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◆ set_max()
void nngn::Animations::set_max |
( |
size_t | n | ) |
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◆ update()
◆ light
◆ math
Math* nngn::Animations::math = nullptr |
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private |
◆ sprite
The documentation for this class was generated from the following files: