Here is a list of all variables with links to the files they belong to:
- s -
- s : font.lua
- S< const > : gamma.lua
- sampler2DArray : common.h
- save : state.lua
- score< const > : harvest_moon.lua
- serial< const > : serial.lua
- serialize : serial.lua
- set : camera.lua
- set_double_tap_interval : utils.lua
- set_fn : img_common.lua
- set_follow : camera.lua
- set_fov_z : camera.lua
- set_limits : img_common.lua
- set_max_colliders : collision.lua
- set_max_vel : camera.lua
- set_perspective : camera.lua
- set_resolve : collision.lua
- set_rot_axes : camera.lua
- setup_hook : common.lua
- shift : utils.lua
- shift< const > : input.lua
- shift_table : utils.lua
- show : menu.lua
- SIZE< const > : particles.lua, pil.lua, grid.lua
- snare0< const > : drums.lua
- snare1< const > : drums.lua
- snare< const > : lemon.lua
- snare_dur< const > : drums.lua
- snare_f< const > : drums.lua
- SPEED_FAST : textbox.lua
- SPEED_NORMAL : textbox.lua
- stars< const > : conway.lua
- state : cathedral.lua, conway.lua, fe0.lua, fiona.lua, harvest_moon.lua, house0.lua, house1.lua, light.lua, all.lua, map.lua, state.lua
- state< const > : conway.lua, chess.lua, animation.lua
- stats : timeline.lua
- sun : light.lua
- sword_bb : zelda.lua