Here is a list of all functions with links to the classes they belong to:
- d -
- damp() : CameraTest
- dash() : nngn::Camera
- data() : nngn::alloc_block< H, T >, nngn::fixed_string< N >, nngn::mat< CRTP, T, N >, nngn::Stats, nngn::term::Texture, nngn::vec< CRTP, T, N >, nngn::WAV
- DataArg() : nngn::Compute::DataArg
- db() : nngn::Audio
- dealloc() : nngn::DeviceMemory
- deallocate() : anonymous_namespace{alloc.cpp}::tracker< T >, anonymous_namespace{tracking_test.cpp}::nested_tracker< T >, anonymous_namespace{tracking_test.cpp}::tracker< T >, nngn::reallocator< T >, nngn::tagging_allocator< D, A >, nngn::tracking_allocator< T, A >
- debug() : nngn::Renderers
- dedup() : nngn::term::FrameBuffer, TerminalTest
- default_constructor() : TextTest
- defer_pop() : nngn::lua::defer_pop, UtilsTest
- degrees() : nngn::Math
- delegate() : nngn::delegate< F, Args >, ScopedTest
- delegate_arg() : ScopedTest
- delegate_base() : ScopedTest
- delegate_obj() : ScopedTest
- depth_frame_buffers() : nngn::SwapChain
- DescriptorPool() : nngn::DescriptorPool
- DescriptorSets() : nngn::DescriptorSets
- destroy() : anonymous_namespace{compute.cpp}::ComputeBackend, anonymous_namespace{opengl.cpp}::GLFramebuffer, anonymous_namespace{vulkan.cpp}::ShadowCube, anonymous_namespace{vulkan.cpp}::ShadowMap, anonymous_namespace{vulkan.cpp}::TexArray, nngn::Buffer, nngn::DedicatedBuffer, nngn::DescriptorPool, nngn::DescriptorSets, nngn::detail::Buffer, nngn::GLBuffer, nngn::GLFrameBuffer, nngn::GLPost, nngn::GLProgram, nngn::GLShader, nngn::GLTexArray, nngn::Image, nngn::lua::state_view, nngn::lua::user_data< T >, nngn::Schedule::BaseEntry, nngn::StagingBuffer, nngn::StagingBuffer::Frame, nngn::SwapChain, nngn::VAO, Poller, Worker
- destructor() : ScheduleTest
- determinant() : nngn::Math
- determinant3() : MatTest
- determinant3_data() : MatTest
- determinant4() : MatTest
- determinant4_data() : MatTest
- Device() : nngn::Device
- device_extensions() : anonymous_namespace{opengl.cpp}::OpenGLBackend, anonymous_namespace{vulkan.cpp}::VulkanBackend, nngn::Graphics, nngn::Pseudograph
- device_infos() : anonymous_namespace{opengl.cpp}::OpenGLBackend, anonymous_namespace{vulkan.cpp}::VulkanBackend, nngn::Graphics, nngn::Pseudograph
- device_name() : anonymous_namespace{opencl.cpp}::OpenCLBackend, anonymous_namespace{pseudo.cpp}::Pseudocomp, nngn::Compute
- DeviceMemory() : nngn::DeviceMemory
- diag() : MatTest, nngn::Math
- dir() : nngn::Sun, SunTest
- dir_data() : SunTest
- dir_lights() : nngn::Lighting
- dir_proj() : nngn::Lighting
- dir_view() : nngn::Lighting
- doarg() : nngn::lua::state_view
- dofile() : nngn::lua::state_view
- dofunction() : nngn::lua::state_view
- done() : nngn::AnimationFunction
- dostring() : nngn::lua::state_view
- dot() : nngn::Math
- drain() : nngn::term::Terminal, nngn::Terminal
- dropEvent() : nngn::SourceEditor
- dt_ms() : nngn::Timing
- dt_ns() : nngn::Timing
- dt_s() : nngn::Timing
- dt_us() : nngn::Timing
- dump() : nngn::Textures