nngn
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Functions | |
local function | clear_pos (self, x, y) |
local function | pop (self) |
local function | next_generation (self) |
local function | reset (self) |
function maze | new () |
function maze | start () table.insert(self.stack |
function maze function maze | restart () |
function maze | init (cell_size, cell_renderer, star_renderer, pos_off) |
function maze | reset () |
function maze | update (dt_ms) |
Variables | |
local | entity< const > = require "nngn.lib.entity" |
local | maze< const > = {} |
maze | __index = maze |
local function clear_pos | ( | self | , |
x | , | ||
y | ) |
function maze init | ( | cell_size | , |
cell_renderer | , | ||
star_renderer | , | ||
pos_off | ) |
function maze new | ( | ) |
local function next_generation | ( | self | ) |
local function pop | ( | self | ) |
function maze reset | ( | ) |
local function reset | ( | self | ) |
function maze function maze restart | ( | ) |
function maze start | ( | ) |
function maze update | ( | dt_ms | ) |
maze __index = maze |
local maze< const > = {} |