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nngn
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Functions | |
| local function | clear_pos (self, x, y) |
| local function | pop (self) |
| local function | next_generation (self) |
| local function | reset (self) |
| function maze | new () |
| function maze | start () table.insert(self.stack |
| function maze function maze | restart () |
| function maze | init (cell_size, cell_renderer, star_renderer, pos_off) |
| function maze | reset () |
| function maze | update (dt_ms) |
Variables | |
| local | entity< const > = require "nngn.lib.entity" |
| local | maze< const > = {} |
| maze | __index = maze |
| local function clear_pos | ( | self | , |
| x | , | ||
| y | ) |
| function maze init | ( | cell_size | , |
| cell_renderer | , | ||
| star_renderer | , | ||
| pos_off | ) |
| function maze new | ( | ) |
| local function next_generation | ( | self | ) |
| local function pop | ( | self | ) |

| function maze reset | ( | ) |
| local function reset | ( | self | ) |
| function maze function maze restart | ( | ) |
| function maze start | ( | ) |
| function maze update | ( | dt_ms | ) |
| maze __index = maze |
| local maze< const > = {} |