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lua_Integer | anonymous_namespace{lua_math.cpp}::hash (std::string_view s) |
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void | anonymous_namespace{lua_math.cpp}::gaussian_filter (lua_Integer size, lua_Number std_dev, bvec &v) |
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void | anonymous_namespace{lua_math.cpp}::gaussian_filter_f (lua_Integer size, lua_Number std_dev, fvec &v) |
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void | anonymous_namespace{lua_math.cpp}::gaussian_filter2d (lua_Integer xsize, lua_Integer ysize, lua_Number std_dev, bvec &v) |
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void | anonymous_namespace{lua_math.cpp}::gaussian_filter2d_f (lua_Integer xsize, lua_Integer ysize, lua_Number std_dev, fvec &v) |
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template<auto f, typename ... Args> |
auto | anonymous_namespace{lua_math.cpp}::vec_fn (nngn::lua::table_view t, Args ...args, nngn::lua::state_view lua) |
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template<typename T , typename D > |
void | anonymous_namespace{lua_math.cpp}::fill_rnd_vec_common (Math &m, std::size_t off, std::size_t n, std::vector< T > *v) |
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void | anonymous_namespace{lua_math.cpp}::fill_rnd_vec (Math &m, lua_Integer off, lua_Integer n, bvec *v) |
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void | anonymous_namespace{lua_math.cpp}::fill_rnd_vecf (Math &m, lua_Integer off, lua_Integer n, fvec *v) |
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auto | anonymous_namespace{lua_math.cpp}::mat_mul (fvec *dst, const fvec &src0, const fvec &src1, lua_Integer n) |
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void | anonymous_namespace{lua_math.cpp}::seed_rand (Math &m, lua_Integer s) |
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auto | anonymous_namespace{lua_math.cpp}::rand_float (Math &m) |
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auto | anonymous_namespace{lua_math.cpp}::int_dist (std::optional< lua_Integer > v0, std::optional< lua_Integer > v1) |
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auto | anonymous_namespace{lua_math.cpp}::rand_int (Math &m, std::optional< lua_Integer > v0, std::optional< lua_Integer > v1) |
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auto | anonymous_namespace{lua_math.cpp}::rand_mat (Math &m, lua_Integer n) |
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nngn::lua::table_view | anonymous_namespace{lua_math.cpp}::rand_table_common (Math &m, lua_Integer n, auto dist, nngn::lua::state_view lua) |
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nngn::lua::table_view | anonymous_namespace{lua_math.cpp}::rand_table (Math &m, lua_Integer n, std::optional< lua_Integer > v0, std::optional< lua_Integer > v1, nngn::lua::state_view lua) |
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nngn::lua::table_view | anonymous_namespace{lua_math.cpp}::rand_tablef (Math &m, lua_Integer n, nngn::lua::state_view lua) |
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void | anonymous_namespace{lua_math.cpp}::register_math (nngn::lua::table_view t) |
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